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Oceans fury unleashed
Oceans fury unleashed











oceans fury unleashed

It’s not really going anywhere obvious with its story, but there’s plenty to reflect on here for those who like that. Between jobs, you’ll spend days doing utterly mundane things most of us can relate to, and having conversations and thoughts that few of us can. You slowly trudge across various settings, racking up a body count that would make Rambo blush, emptying the ammunition from your weapons into a seemingly endless crowd of armed assailants and pulling the guns from their hands to keep the shots coming. When it’s time for your hitman to do his job, you’ll be going through ridiculously over-the-top shooting segments. There are two sides to Arrest of a Stone Buddha, though they’re built to complement each other. This is one of those games that feels weird to slap a score onto. I don’t need the chef to bring me something new every time if the regular dishes are made well.

oceans fury unleashed

Sure, some of them have a new idea or totally new angle that might pull in the interest of the disinterested, but that isn’t Fury Unleashed. It’s heavily contingent on you not being tired of the rinse-and-repeat meta-grind that modern roguelites love so much, but I’d imagine those that are sick of such things probably aren’t investigating the quality of a new game in said genre. It feels a little too familiar in places, but I suppose it’s a good kind of familiar. It all feels good to play, and it’s as much fun solo as it is with a friend.

oceans fury unleashed

You can also pull up a map and swap weapons without even diving into a menu. Naturally, you’ve also got a limited supply of grenades and/or grenade-like objects you can toss. You can make use of a melee weapon for close encounter killing, and a special move can be pulled out in a pinch. You also have a dash move that you can use but not abuse thanks to a bit of cooldown. Primarily, you’ll be running and jumping around, using the second stick to fire your equipped gun or guns in any direction. You have several actions available to you. You’ll probably succumb to the enemies or traps sooner or later, after which you can spend some of the spoils you’ve earned in order to buy permanent upgrades for your hero. You’ll also find portals that offer up new weapons or items to help you on the way. Most of the panels are rooms filled with some light platforming bits and a handful of enemies, but some of them have special challenges for you to complete in exchange for some rewards. Its action-game chops are well-done if not spectacular, and the way it weaves those into what is getting to be a very familiar meta-structure produces something that should be agreeable to people who have enjoyed titles like Rogue Legacy or Dead Cells.ĭressing the whole affair in a comic book motif, Fury Unleashed sends you and perhaps a friend into panel-by-panel action scenes where your goal is to reach the end of each page and eventually the end of the book itself. It’s not the first game to take a well-established genre and smash it against the popular roguelite frame, and I don’t think it’s even the first to choose the run-and-gun as its well-established genre, but it’s a very good one. Fury Unleashed sits at the intersection of run-and-gun and roguelite.













Oceans fury unleashed